The Innocents
2017 – ongoing
Roleplaying game and digital image series

Render based on 1st playsession of The Innocents, with Walter Gotsch, Leslie Lawrence and David Haack Monberg 

Render based on 2nd playsession of The Innocents, with Sara Daniel, Lotte Hardeman, Jason Harvey and Leo Ravy

The Innocents is a hack of Avery Alder’s The Quiet Year, replacing the post-apocalyptic setting of the original with that of an artist collective on residency. No matter how extreme the events take place within the narrative of the game, the year ends with a group exhibition. This show is reified as a digital render printed on perforated vinyl mesh. ‘The Innocents’ takes its name from Jack Clayton’s 1961 Henry James film adaptation, a cinematic ur-text for the conflation of supernatural hauntings and suppressed behaviour.
Through asking questions, generating conflicts and encouraging players to work on projects together, the game functions as a research tool. The in-jokes and social tensions of a group of players are given a safe hypothetical environment where they can be expressed, but are also synthesized into a narrative, giving them consequence and autonomy. A narrative year passes in two hours, enabling the group to run a subjective simulation of the scenario they build together, and functioning like an hyper condensed residency program.

‘The Innocents’ game has been played at Welcommon, Athens GR, Fontys, Tilburg NL, and has recently been commissioned as a large scale installation and durational workshop for ‘Me Gustas Pixelad’, La Casa Encendida, ESP.

Installation images of a rendered exhibition from a session of The Innocents that took place at the Welcommon in Athens can be seen here.